I worked on three school projects from 2009 till 2011 within the establishment LISAA
Nether Regions
2010-2011
Lead 2D in a team of 6 persons, I mainly worked as a character designer and concept arts. I did backgrounds, chara design, animatic, FX, interface.
Pitch : In a distant future, the Earth is almost entirely immersed because of flood water. You embody a mutant (woman fish) able to breath and to move into the water. You attend the beginnings of a war between the humans and the mutants. You have to do your best to save the rest of humanity.
Introducing video made with after effect CS5
Sketches chara design
Chara design, background, etc
Semper Tenebrum
2010
I still was lead 2D in a team composed of 6 persons. I made a lot of concept arts, chara designs, backgrounds, animatic, 2D interfaces, 3D and textures..
Pitch : France, beginning of the 17th century. The political power in position is assisted by a fanatical convent religious which fights witches who terrorize the kingdom. The player controls a profesionnal demon hunter sent by this institution to investigate about mysterious kidnappings in a lost village.
First character and accessories
Ennemies-sorceress, monsters, man possessed, boss
Villagers
Backgrounds
Animatic introductive-Interface-Jacket
Légendes des Contrées Oubliées (french name I could translate by "Legends of Forgotten Lands")
2009
I have to choose a licencied character and to draw it, modelize it, etc. The constraint was to respect the graphic style of the designer. I chose Firfin from "Légendes des Contrées Oubliées" a french comic srip, he's a lin (alike an elf) thief.
Références
Sketches
Coulour-Illustration-Jacket
turn around-3D-textures